Prototype implementation of LiveSplit One for the Desktop.
Not everyone may have Vulkan, Metal or co. on their system (especially in VMs, which is important for testing purposes). So we definitely want some kind of OpenGL fallback. I don't think gfx-hal's / wgpu's OpenGL implementation are usable, so we likely just want to bring our own implementation.
This issue appears to be discussing a feature request or bug report related to the repository. Based on the content, it seems to be resolved. The issue was opened by CryZe and has received 1 comments.