Versatile engineer, worked on game development, VR, game servers, tools, mobile, and optimizations.
Developing a free to play (Micro-Transactions) Steam game using the Unreal- Engine and Steam-Works; featuring fully customizable spells, items, lobby system, currency, and ranked-play. (In Development - This repo is only a sample)
Contains course-work projects such as CUDA Kernels, Interpreters, and other experimentations
No description provided.