Developer
A research-focused engineer specializing in Computer Vision, Signal Processing, and Deep Learning with a strong academic portfolio. Demonstrates high proficiency in implementing complex mathematical algorithms for Radar and HDR imaging using Python, while also possessing capability in C# and Unity for VR applications. Their work prioritizes rapid prototyping and theoretical depth, though production engineering practices like testing and dependency management are areas for growth.
How well this GitHub represents their true skills
Classification of Human Movement using mmWave FMCW Radar Micro-Doppler Signature
Model-Agnostic Meta-Learning for HDR Image Reconstruction. By learning the common structure between all LDR-to-HDR conversion tasks, our model is able to adapt it's predictions given extra exposures of a scene. This novel approach reframes LDR-to-HDR conversion as a meta-learning problem.
Object Classification via Range Doppler Plots on PMCW Radar Data
This project applies online Q-Learning to the game of Blackjack.
Virtual Reality environment for testing out video-sourced human pose estimations as animation assets for Unity games.