Simple raytracing engine implementing a customizable node-based shader description allowing scenes to be represented as JSON data (school project)
Add import option for OBJ files, this way we can make scenes using, for example, Blender and use it in our raytracer. This could also provide the bonus of easy comparison of renders. libs: - [assimp](https://github.com/assimp/assimp) - [tinyobjloader](https://github.com/tinyobjloader/tinyobjloader)
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