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Refactor `BlendShapeSet`
#40
Opened 6/15/2025
0 comments
by
RamType0
Refactor destroyed object handling
#39
Opened 6/14/2025
0 comments
by
RamType0
FT Pattern の機能がその名前から推察しづらい
#37
Opened 6/14/2025
1 comments
by
nekobako
fix: each frame invalidation for NDMF preview
#36
Opened 6/14/2025
7 comments
by
ReinaS-64892
feat: allow nested condition
#33
Opened 6/11/2025
11 comments
by
nekobako
FT Condition の入れ子で AND を表現
#31
Opened 6/9/2025
1 comments
by
nekobako
メモリリークが発生している?
#30
Opened 6/8/2025
17 comments
by
Sayamame-beans
Default Facial ExpressionをFacialShapesEditorで編集した場合、未編集のBlendShape群に一括で0を設定する方法が無い
#29
Opened 6/8/2025
1 comments
by
Sayamame-beans
SelectedExpressionPreviewが有効な場合、アバターをヒエラルキーから削除するとProxy object was destroyed improperlyする?
#27
Opened 6/8/2025
4 comments
by
Sayamame-beans
マルチフレームのアニメーションへの対応
#25
Opened 6/8/2025
0 comments
by
Tliks
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