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AAO: Avatar Optimizer: Non Destructive Avatar Optimization Utilities
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docs: fix dup lines
#1415
Opened 2/25/2025
0 comments
by
anatawa12
Closed
Trace level debug log
#1414
Opened 2/24/2025
0 comments
by
anatawa12
Closed
ExportsPluginするアセンブリの名前を工夫してNDMFのデフォルトの実行順で後ろの方になるようにする?
#1413
Opened 2/22/2025
1 comments
by
anatawa12
Merge Skinned Meshes not combining materials that have animations individually targeting each materials
#1412
Opened 2/22/2025
8 comments
by
HaruRose
Closed
Add Context Menu for adding Trace And Optimize and preconfigured Merge Skinned Mesh or Merge PhysBone
#1411
Opened 2/22/2025
2 comments
by
anatawa12
Closed
allowShuffleMaterialSlots を有効を default にする
#1410
Opened 2/22/2025
0 comments
by
anatawa12
特定のアセット使用時、Skinned Mesh Rendererでエラーが表示される。The assigned mesh is missing either bone weights with bind pode, or blend shapes.
#1409
Opened 2/22/2025
1 comments
by
kesera2
Closed
Update When Offscreen時の bounds の処理のための孤立頂点の処理を検討する
#1408
Opened 2/22/2025
0 comments
by
anatawa12
AAO Freeze Constraint コンポーネントを追加してほしい
#1407
Opened 2/22/2025
1 comments
by
KisaragiEffective
Document update
#1406
Opened 2/21/2025
0 comments
by
anatawa12
Closed
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